BunnyFooFooV4s by :[lol]:Mhor, based on EavySpawnProtect including Modifications previously made by [FBI]DarkDruid and a nifty little modification recently instituted by {mSn}Sliver. DOWNLOAD HERE Release history: The first BunnyFooFoo capitalized on the already great 'FBIProectBonus' (Eavy spawn protect with players that go 'BOOM' and on screen messages) by making penalties and bonuses configurable as well as adding additional penalties and bonuses. V1 also instituted a timer that starts when certian spawn infractions are made and end after a configurable amount of time. BunnyFooFooV2 added a SpawnSound to the spawning player to remind them that they are spawning, and to remind those close enough to hear ( a six footstep radius ) as well. This prevents the spawning player from sneaking right up onto some unsuspecting player (spawnkillng = BAD ). V2 also added the beloved GuitarRiff headshot sound to enrich the headshot experience. BunnyFooFooV3 added the ability for headshot bonuses recieved to affect TeamScore. V3 also added the ability to disable the SpawnSound ( but leave it on :D ) BunnyFooFooV3 added multiple headshot sounds, any of which can be chosen as the only sound or used randomly. Thanks to {mSn}Sliver for the great idea :D BunnyFooFooV4s adds configurable penalties for shooting at players WHILE spawned. In previous versions, one would simply explode if this infraction were made. ***** installation: 1)Open your servers .ini file (usually Unrealtournament.ini) and add ServerPackages=BFFSound (DON'T add BunnyFooFooV4s to the server packages, it's a serverside mutator) under the [Engine.GameEngine] section. (careful...no spaces before or after 'BFFSound') 2)Add 'BunnyFooFooV4s.BunnyFooFoo' to startup commandline paramaters -or- Choose the 'BunnyFooFooV4s' mutator from the mutator section of your webadmin. ***** Please refer to the 'explanations' file in the zip for detailed info on settings. Enjoy ;D